when green flag clicked
when [a v] key pressed
say [A] for (2) secs
when [a v] key pressed
say [A] for (2) secs
when this sprite clicked
forever
move (10) steps
if on edge, bounce
end
when this sprite clicked
forever
if <touching [the mouse pointer v]? > then
turn cw (30) degrees
end
when backdrop switches to [backdrop1 v]
when I receive [message1 v]
when [loudness v] > (10)
when [video motion v] > (2)
when [timer v] > (45)